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CURRICULUM VITAE

Experience

I'm a newly educated interaction design from NTNU in Gjøvik with an average grade of A. Design and art have always stood close to my heart, as well as technology, and people have been key roles in my life. Within interaction design, I feel that I am able to use the skills and passions I have to make user-friendly solutions. I have worked from a very young age so I have a lot of work experience. This has shown me how much work is needed to achieve the goals and results you want. I have managed several restaurants, had personnel responsibility, made budgets, and general management has become something I enjoy and feel confident doing.

In my spare time, I am very fond of nature and outdoor life. Exercise and nutrition play a big part in my life. I also work as a fashion and runway model, as this is a big passion of mine! To evoking emotion is my gold with my modeling.

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Furthermore is family is also very important, so I use a lot of time with my niece and nephew, or helping out my parents at home in Magnor. 
 

August 2020 - 

SERVICEDESIGNER

Currently working as an interaction and service designer for Bouvet ASA. 

Mai 2018 - August 2019

FREELANCE UX

During the summer of 2018, I worked as an Interaction designer for ECSIO and continued working for them freelance for the rest of my studies.

August 2018 - Juli 2019

STUDENTASSISTENT & FAGFADDER (NTNU GJØVIK)

Studentassistent i Fargelære. Utøvede øvelser i lab med studenter i Interaksjons design. Støttespiller og veileder for andre studenter. Stilling avsluttes når jeg dropå utveksling til Australia, Brisbane.

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Fagfadder for bachelor i interaksjonsdesign (2018) ved NTNU i Gjøvik.

Aug 2015 - Feb 2017

ASSISTERENDE DAGLIGLEDER

Assisting general manager for Egon Restaurant Gjøvik. Responsibilities stretched from running day routines and personnel, as well as marketing, ordering, and economics. The restaurant revenue the year I was there was 27 mill.

For further details about my professional history, please reach out!

Education

August 2017 - Juni 2020

BACHELOR I INTERAKSJONSDESIGN

Studiet i interaksjonsdesign, også kalt UX-design (user experience design), handler om å lære å designe applikasjoner og webløsninger som er brukervennlige, inkluderende, inspirerende, nyttige, og sosialt og etisk ansvarlige.

August 2019 - Desember 2019

EXCHANGE AT QUT

One semester exchange in Brisbane, Australia. Studied independent courses in Design Psychology, Emerging Design Technology, and Digital Portfolio. My university was Queensland University of Technology.

August 2013 - Juni 2015

INDEPENDENT ARTIST GRADE

Skolen var den første private kunstskolen som ble etablert i Norge, og er i dag den største toårige fagskoleutdanningen i landet som tilbyr utdanning i Visuelle kunstfag.

GRADES FROM NTNU

Here you will find an overview of all the grades I got in all of my subjects through my undergraduate degree, further there is some information about what the subject is. My bachelor thesis is also available from this list.

BACHELOROPPGAVE INTERAKSJONSDESIGN

Grade A

In my bachelor thesis, I wrote for the Cyber Defense Arms School (CVS) where my partner and I will solve problems around young people's sharing of information even when they are on duty. This issue engages me as this potentially closes security holes in the future threats and how conscripts interact with social media.

TJENESTEDESIGN

Grade A

The student will be able to advise service providers in creating good user experiences and innovative services through the ability to analyze, discuss, plan, streamline, design, and prototype service processes. Read more here

WEBKODING

Grade A

Learning about basic web structure (www), building a website with HTML and CSS, and able to use simple javascript. The basics of usability and information architecture. Read more here

PROSJEKTSTYRING I INTERAKSJONSDESIGN

Grade A

After completing the course, the students should have knowledge of the basic elements of project management and project economics. Furthermore, have the skills to plan, organize, and execute projects. Finally, have a general competence to use project management techniques. Read more here

ENTREPRENØRSKAP

Grade A

Provide insight into and understanding of key issues related to developing a business idea to commercial business. Emphasis is placed on creating a comprehensive understanding of the process behind the development of a new business. Although the context of this topic is the creation of new businesses, the knowledge of the subject will and will be highly relevant to the innovative business in existing companies. Read more here.

FARGE I GRENSESNITTDESIGN

Grade A

The student should be able to demonstrate basic theoretical and practical knowledge when evaluating user interface design, as well as designing new user interfaces that follow principles of universal design. They should also be able to demonstrate an understanding of universal design in the use of color in user interfaces, especially in view of reduced color vision. Read more here

DESIGNMETODER OG BRUKSKVALITETSMETODIKK

Grade A

The course will help to expand the student's understanding and ability to create new and value-creating products and services that benefit the entire community through design methodology, and to select appropriate techniques for the design work and to consider ethical issues related to the work. Read more here

ERGONOMI I DIGITALE MEDIER

Grade A

The student should be able to use knowledge of scenario- and person-based methods in design projects. The student can evaluate quality of use on the basis of quality of use heuristics. The student can participate in the implementation of various forms of quality assessment involving end-users. Read more here

DESIGN OG PROTOTYPING FOR MOBIL OG NETTBRETT

Approved

The candidate should be able to understand the needs and characteristics of a target group and utilize them in a concept development process. During the course, the candidate acquires knowledge about designing touch-based interfaces and evaluating them using personas and scenario techniques. The candidate gains experience in iterative development of prototypes and user participation in the form of user testing. Read more here

FYSISK OG TAKTIL PROTOTYPING

Approved

After completing the course, the student will be able to use knowledge and skills together to analyze a need and design, sketch, test, modify and implement an interactive system based on a microcontroller platform with sensors and actuators.
They should also be able to argue based on interactive design concepts, physical and tactile prototypes, and sensory models, and sketch models. Read more here

INFORMASJONSARKITEKTUR

Approved

The student has also established an ever-broader repertoire of solution types and common graphical approaches, and as a designer can handle a number of typical genres in paper and screen-mediated communication and interaction. The student thus has a good starting foundation for being able to develop and design good and creative communication solutions as a professional designer. Read more here

INNOVASJON OG ENTREPRENØRSKAP I KREATIV VIRKSOMHET

Grade B

The candidate gets general knowledge about theories of innovation and entrepreneurship, and this is related to media companies. Furthermore, you get practice in formulating issues in an unclear context. Read more here.

MEDIEVITENSKAP, AKADEMISK SKRIVING OG METODER

Grade C

The student should know the criteria for good scientific research. Students can find, evaluate, and refer to information, subject matter, and obtain their own data material. They can present this in a research paper that answers a problem. Read more here

TYPOGRAFI I

Grade B

After completing the course the student will master standard typographic subject terminology (Norwegian and English) and have basic theory and practice knowledge of punctuation, word sharing and adjustment, detailed typography, typographic writing, basic principles for typographic design, page design, and document breaking. The student can also build templates and global formats and break a document using the InDesign page wrapping program. Read more here

MOBILE MEDIER OG SOSIAL INTERAKSJON

Grade B

After completing this course, students can explain how mobile media function as a cultural device which influences social interaction. Additionally, students will be able to participate in projects creating, adapting, or evaluating solutions for mobile media and social interaction. Read more here

VEILEDET PRAKSIS I MEDIE-OG INFORMATIKKFAG

Approved

I had my practice in developing the company Escio in Gjøvik, with offices there and at Hamar. The practice was 180 hours and I chose to take this continuously so that I worked full time for 5 weeks. Contact Tonje Vik Jevard for further information (tonje@escio.no/
+47 986 01 003).

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